Gamification as a methodological strategy in the classroom with children from second grade at Unidad Educativa John F. Kennedy.

This project was created so that the learning of the English language through gamification does not have didactic barriers in the educational environment, being more interesting and motivational for children. Fulfilling the objective of this research: to analyze the importance of gamification as a m...

詳細記述

保存先:
書誌詳細
第一著者: Rodríguez Vera, Lissette Estefania (author)
フォーマット: bachelorThesis
言語:eng
出版事項: 2023
主題:
オンライン・アクセス:https://repositorio.upse.edu.ec/handle/46000/10431
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