Gamification as a strategy to enhance vocabulary in the students of first basic grade at unidad educative Salinas Innova. Salinas, province of Santa Elena. School year 2016-2017.
Gamification is defined as using the mechanics of games to make learning more engaging. The present research paper has as objective to enhance vocabulary through gamification as a strategy. The components of the gamification definitely increase the motivation and commitment of students during class...
Збережено в:
Автор: | |
---|---|
Формат: | bachelorThesis |
Мова: | eng |
Опубліковано: |
2016
|
Предмети: | |
Онлайн доступ: | http://repositorio.upse.edu.ec/handle/46000/4176 |
Теги: |
Додати тег
Немає тегів, Будьте першим, хто поставить тег для цього запису!
|