Gamification strategy and its impact in the English learning vocabulary

This paper intends to explain what gamification is and how the application of a gamified system through language teaching applications can be incorporated into the English class in order to assist in the learning process. This work shows how this new strategy and the language teaching applications c...

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Detalles Bibliográficos
Autor Principal: Díaz Arévalo, Daniel Ismael (author)
Formato: masterThesis
Idioma:eng
Publicado: 2022
Subjects:
Acceso en liña:https://repositorio.upse.edu.ec/handle/46000/6833
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