University students' perceptions about gamification in vocabulary learning

This study investigated university students' perceptions of gamification tools in vocabulary learning within English language education. Focusing on digital tools like Wordwall, Quizizz, Kahoot, and Educaplay, it highlighted how gamification enhanced engagement, motivation, and vocabulary reten...

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Bibliografiske detaljer
Hovedforfatter: Mora Meza, Morely Marian (author)
Andre forfattere: Tomalá Morales, Karina Paola (author)
Format: bachelorThesis
Sprog:eng
Udgivet: 2025
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Online adgang:https://repositorio.upse.edu.ec/handle/46000/12938
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