Revista digital sobre los juegos populares en la ciudad de Quito

Modernity, capitalism and new cultural industries have caused popular games to be relegated from the social imaginary of the people, placing as a fundamental pillar of life the use of ICTs as the computer, cell phones (applications) and electronic games as a way of mass entertainment of the youngest...

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Detalhes bibliográficos
Autor principal: Garzón Vera, Giovanny Javier (author)
Outros Autores: Hernández Valladares, Bryan Hernan (author)
Formato: bachelorThesis
Idioma:spa
Publicado em: 2018
Assuntos:
Acesso em linha:http://dspace.ups.edu.ec/handle/123456789/15044
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