Alteración cognitiva por videojuegos violentos y su incidencia en la conducta en un adolescente de 13 años de edad del cantón Babahoyo

This case study was developed through the concern of the great gamma of video games that have been developed and many are related to violence, including Free Fire and Call Of Duty, the adolescent has presented behavioral changes since he began to play This type of videogames, for this reason, was ta...

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-д хадгалсан:
Номзүйн дэлгэрэнгүй
Үндсэн зохиолч: Garcia Moreira, Gorlyn Armando (author)
Формат: bachelorThesis
Хэвлэсэн: 2021
Нөхцлүүд:
Онлайн хандалт:http://dspace.utb.edu.ec/handle/49000/10937
Шошгууд: Шошго нэмэх
Шошго байхгүй, Энэхүү баримтыг шошголох эхний хүн болох!
Тодорхойлолт
Тойм:This case study was developed through the concern of the great gamma of video games that have been developed and many are related to violence, including Free Fire and Call Of Duty, the adolescent has presented behavioral changes since he began to play This type of videogames, for this reason, was taken as a reference to the topic "Cognitive Alterations by Aggressive Videogames and their incidence in the Behavior of a 13-year-old Adolescent" Therefore, to recognize its diagnosis, it was necessary to use the semi-structured interview, medical history and psychometric instruments, giving us as a result an “F 93.80 Generalized Anxiety Disorder Of Childhood”, for this reason the adolescent was intervened with techniques cognitive behavioral, changing anxious and irrational ideas that did not allow him a social, family, emotional stability in his daily life.