“Gamificación como estrategia de aprendizaje de la neuroeducación para la asignatura educación cultural y artística”

This investigation is based on the problem identified in the “Agustín Albán” school, which lacks a gamification strategy for the teaching of Cultural and Artistic Education applied to ICT in children in the seventh grade of E.G.B .; the general objective is to elaborate a strategy for teaching learn...

詳細記述

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書誌詳細
第一著者: Álvarez Sangoquiza, Ángel Mesías (author)
フォーマット: masterThesis
言語:spa
出版事項: 2020
主題:
オンライン・アクセス:http://repositorio.utc.edu.ec/handle/27000/6953
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