“Gamificación como estrategia de aprendizaje de la neuroeducación para la asignatura educación cultural y artística”
This investigation is based on the problem identified in the “Agustín Albán” school, which lacks a gamification strategy for the teaching of Cultural and Artistic Education applied to ICT in children in the seventh grade of E.G.B .; the general objective is to elaborate a strategy for teaching learn...
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フォーマット: | masterThesis |
言語: | spa |
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2020
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オンライン・アクセス: | http://repositorio.utc.edu.ec/handle/27000/6953 |
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