“Gamificación como estrategia de aprendizaje de la neuroeducación para la asignatura educación cultural y artística”

This investigation is based on the problem identified in the “Agustín Albán” school, which lacks a gamification strategy for the teaching of Cultural and Artistic Education applied to ICT in children in the seventh grade of E.G.B .; the general objective is to elaborate a strategy for teaching learn...

Full description

Saved in:
Bibliographic Details
Main Author: Álvarez Sangoquiza, Ángel Mesías (author)
Format: masterThesis
Language:spa
Published: 2020
Subjects:
Online Access:http://repositorio.utc.edu.ec/handle/27000/6953
Tags: Add Tag
No Tags, Be the first to tag this record!