“Gamificación como estrategia de aprendizaje de la neuroeducación para la asignatura educación cultural y artística”
This investigation is based on the problem identified in the “Agustín Albán” school, which lacks a gamification strategy for the teaching of Cultural and Artistic Education applied to ICT in children in the seventh grade of E.G.B .; the general objective is to elaborate a strategy for teaching learn...
Furkejuvvon:
| Váldodahkki: | |
|---|---|
| Materiálatiipa: | masterThesis |
| Giella: | spa |
| Almmustuhtton: |
2020
|
| Fáttát: | |
| Liŋkkat: | http://repositorio.utc.edu.ec/handle/27000/6953 |
| Fáddágilkorat: |
Lasit fáddágilkoriid
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!
|
Lasit vuosttaš kommeantta. Visot kommeanttat leat almmolaččat.!