Cuadernos interactivos para el aprendizaje de python en niños de educación básica.

The present research addresses the use of interactive Python notebooks for teaching programming fundamentals to elementary school children. Given this knowledge gap, the study adopts an exploratory approach to analyze the real possibilities that this digital tool offers to foster computational think...

Celý popis

Uloženo v:
Podrobná bibliografie
Hlavní autor: Palma Barre, Robinson Paul (author)
Médium: bachelorThesis
Jazyk:spa
Vydáno: 2025
Témata:
On-line přístup:https://repositorio.uteq.edu.ec/handle/43000/9159
Tagy: Přidat tag
Žádné tagy, Buďte první, kdo vytvoří štítek k tomuto záznamu!
Popis
Shrnutí:The present research addresses the use of interactive Python notebooks for teaching programming fundamentals to elementary school children. Given this knowledge gap, the study adopts an exploratory approach to analyze the real possibilities that this digital tool offers to foster computational thinking at an early age. The specific objectives included characterizing tools for infants, designing a basic Python course with an interactive notebook and describing the children's reception of the proposal. The evaluation of tools such as ExeLearning, Cuadernia and Genially, with weighted parameters, highlighted Genially as the most suitable option. Its web-based nature, ease of use, rich multimedia and gamification capabilities were crucial. The basic Python course was designed with a progressive curriculum plan and a visually appealing interactive workbook, including fundamental topics and hands-on activities. Learning outcomes focused on concept understanding, application, debugging, and engagement. In conclusion, the research validates the usefulness and positive impact of interactive notebooks in teaching programming to children, proving to be an accessible and motivating solution for the educational context.