Gamification and its impact on the development of speaking skills in 8th grade at Colegio Beatriz Cueva de Ayora

Assess the effect of gamification as a strategy to develop speaking skill in 8th grade students of Colegio Beatriz Cueva de Ayora.

Furkejuvvon:
Bibliográfalaš dieđut
Váldodahkki: Rojas Japón, Thalía Belén (author)
Materiálatiipa: bachelorThesis
Giella:eng
Almmustuhtton: 2025
Fáttát:
Liŋkkat:https://repositorio.utn.edu.ec/handle/123456789/17551
Fáddágilkorat: Lasit fáddágilkoriid
Eai fáddágilkorat, Lasit vuosttaš fáddágilkora!