“Videogames and the development on English language bachelor students from fifth level A and B of Unidad Educativa Picaihua, from Ambato city, province of Tungurahua

 

Authors
Bautista Ullauri, Renato Emanuel
Format
BachelorThesis
Status
publishedVersion
Description

The following investigative work was conducted at “Unidad Educativa Picaihua”, the main objective of the study was to estimate the value of using videogames and it’s develop on English language learning. This research was carried out using a qualitative-quantitative methodological approach. The original data for the project was collected through the application of structured surveys, given to 50 bachelor students from the fifth level A and B and three language teachers belonging to the aforementioned institute. The research was then validated by collecting and analyzing results that came from specific surveys, which then enabled the numerical verification of the hypothesis. The information obtained was verified by the Correlation coefficient statistical calculation tool, which corroborated the infrequent use of different educational tools within classes. Therefore, this work concludes that videogames can contribute significantly on the development of English language. Thanks to games dynamism, students can improve fluency in a language as they move around in a free environment where they can use their language skills more spontaneously and without fear of making mistakes. In short, in a Spanish-speaking country, where the English language needs to reach higher academic levels, this may be the best way to expose students to the foreign language.

Publication Year
2018
Language
Topic
VIDEOGAMES. LINGUISTIC
Repository
Repositorio Universidad Técnica de Ambato
Get full text
http://repositorio.uta.edu.ec/jspui/handle/123456789/27359
Rights
openAccess
License