Gamificación como estrategia didáctica para el proceso de enseñanza aprendizaje de matemática en estudiantes de Bachillerato

Gamification as a didactic strategy allows the teacher to use some game elements in the teaching-learning process in order to motivate students, make learning attractive and with this facilitate the acquisition of knowledge. Therefore, the research has the objective of analyzing gamification as a di...

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Bibliografiska uppgifter
Huvudupphovsman: Cabrera Salinas, Dayanara Anabel (author)
Materialtyp: bachelorThesis
Språk:spa
Publicerad: 2024
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Länkar:https://dspace.unl.edu.ec/jspui/handle/123456789/30286
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