Dise?o y validaci?n de ex?menes con Kahoot! para evaluar el aprendizaje del c?lculo a nivel superior: un estudio de caso

 

Authors
L?pez Garc?a, Jeanett; Ruedas Prado, Luisa
Format
Article
Status
publishedVersion
Description

El objetivo de este estudio de caso es informar sobre evaluaciones, de tipo formativas y sumativas, y las experiencias haciendo ex?menes dise?ados, para ser aplicados con Kahoot!, en un curso de C?lculo, en educaci?n superior, en una universidad p?blica en M?xico. Con ayuda de la teor?a de la respuesta al ?tem, se propone una mejora en los dise?os, pues se obtuvieron los ?ndices de dificultad de los ?tems y, asimismo, se validaron los ex?menes, comprobando su consistencia interna. Los resultados del estudio sugirieron que los participantes se mostraron muy positivos sobre el uso de la plataforma de ex?menes que apoy? la evaluaci?n formativa y sumativa, de una forma l?dica, en cuanto a los aspectos actitudinales, de habilidades y conocimientos en c?lculo. Se concluye que Kahoot! es una herramienta poderosa y complementaria que proporciona una plataforma de evaluaci?n formativa y sumativa, eficaz, que produce resultados favorables.
The objective of this case study is to report on formative and summative experiences and evaluations by taking exams designed to be applied with Kahoot! in a Calculus course in higher education at a public university in Mexico. With the help of the Item Response Theory, an improvement in the designs is proposed since the difficulty indices of the items were obtained, and the exams were also validated by checking their internal consistency. The results of the study suggested that the participants were very positive about the use of the exam platform, supporting the formative and summative evaluation in a playful way in terms of attitudinal aspects, skills, and knowledge in Calculus. It is concluded that Kahoot! is a powerful complementary tool by providing an effective summative and formative assessment platform that produces favorable results. Keywords: Calculus teaching, distance learning assessment, gamification in higher education, mathematics assessment innovation, Kahoot!, validation of exams in Calculus
Azogues

Publication Year
2022
Language
Topic
Ense?anza del c?lculo
Evaluaci?n del aprendizaje
Gamificaci?n
Evaluaci?n en matem?ticas
Validaci?n de ex?menes
Learning assessment
Gamification
Validation of exams
Repository
Repositorio Universidad Nacional de Educación
Get full text
http://repositorio.unae.edu.ec/handle/123456789/2581
Rights
openAccess
License